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  • SkyS1gn

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    Rendering Battlefield 4 with Mantle
    In this keynote, Johan will discuss how the Frostbite 3 game engine is using the low-level graphics API Mantle to deliver excellent performance in Battlefield 4 on PC and future games from Electronic Arts. He will go through the motivation for developing and using a lower level API and concrete details on how it fits into the architecture and rendering systems of Frostbite. Advanced optimization techniques and topics such as parallel dispatch, GPU memory management, async compute will be covered as well as sharing experiences of working with Mantle in general.

    Aki akarja nézni azthiszem ITT regelhet, utána megnyitva nekem előjön egy visszaszámlálás...

    Most ez stream lesz vagy?! :DDD Negyed 11 ma.

    [ Szerkesztve ]

    Tech addict, $TSLA and Tesla owner, geek.

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